• Kaldo@kbin.social
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    10 months ago

    Tbf mods always feel like they are just hacking and jury-rigging existing mechanics to fit a new theme (which they, well, are). If we can get proper support for ST-specific things like the neutral zone, warp drive-based maps rather than hyperlanes, larger focus on exploration or random anomalies, it could be interesting. It wont replace stellaris for me but it I can see ST fans preferring it over a (possibly janky) mod implementation… but this is all assuming the official conversion is not just as janky and limited by the old engine ofc.