There really aren’t many bugs in this game (especially in Act 1). It has LOTS of interacting systems that may have unexpected effects if one is not paying attention to them, possibly?
Ok, buddy. So which interacting system makes poison traps not explode when you hit it directly with a fireball, or on occasion, when you just select dash and not even use it, it somehow immediately deactivates and then no other abilities are available, so essentially that turn is wasted? This has happened a lot. Or for some reason ranged attacks require movement for a target directly in front of you with nothing in-between, so again, wasted turn.
I’d still absolutely recommend it. It’s a fantastic game. But if I were CDPR, I’d be kinda pissed.
…yes. that’s what I’m referring to. And they’ve since fixed pretty much all those bugs because of public backlash, when I’ve seen nothing like that over BG3. That’s what I’d be pissed about.
There really aren’t many bugs in this game (especially in Act 1). It has LOTS of interacting systems that may have unexpected effects if one is not paying attention to them, possibly?
Ok, buddy. So which interacting system makes poison traps not explode when you hit it directly with a fireball, or on occasion, when you just select dash and not even use it, it somehow immediately deactivates and then no other abilities are available, so essentially that turn is wasted? This has happened a lot. Or for some reason ranged attacks require movement for a target directly in front of you with nothing in-between, so again, wasted turn.
I’d still absolutely recommend it. It’s a fantastic game. But if I were CDPR, I’d be kinda pissed.
lol, the game wasn’t even made by CDPR. If you want a truly buggy game, play Cyberpunk 2077
…yes. that’s what I’m referring to. And they’ve since fixed pretty much all those bugs because of public backlash, when I’ve seen nothing like that over BG3. That’s what I’d be pissed about.