• Wander@yiffit.netM
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    1 year ago

    I always thought that the whole concept of being stuck in a pokeball for years could be akin to abuse.

    • KoboldCoterie@pawb.social
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      1 year ago

      There’s all sorts of opinions on what the inside of one is like… I’ve seen a lot of people claiming it’s like suspended animation and they don’t register the passage of time, but, the anime establishes that they’re aware of what’s going on outside of their pokeballs while they’re in there, which in my opinion makes it worse.

      • Neato@kbin.social
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        1 year ago

        Suspension is pretty bad too. Imagine: you’re brought out to fight for your life. You get knocked unconscious. Will you ever wake up again from those terrible wounds? Next thing you know you’re up again, fighting for your life against some other monster. If you win, you go right back inside with the taste of blood in your mouth with the next thing you know is another life or death battle.

        This happens hundreds of times until your trainer brings you out once to show off and being conditioned only for violence, you attack the first Pokemon you see. Horrifying onlookers.

        • FlihpFlorp@lemm.ee
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          1 year ago

          I think matpat or one of the theorists said that they’re basically in hell being pumped full of stuff like steroids and adrenaline is that they can always be combat ready

  • Yote.zip@pawb.socialOP
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    1 year ago

    GNOME has a very different workflow from most traditional desktop environments. It takes some getting used to, and it’s debatable whether it’s even a good workflow on a desktop. It’s a lot more keyboard-driven and single-window/activity focused, which I find works really well on a laptop but annoys me to no end on a desktop. Here’s a couple videos on GNOME 3’s workflow: One, Two

    There’s also some political reasons people dislike GNOME - GNOME version 3 was the advent of this new workflow and it replaced/killed GNOME 2 which people really really really liked. On launch GNOME 3 was very buggy, slow, and bloated, and even though it’s gotten better people have trouble shaking this first impression. Even now there’s valid criticisms of GNOME 3, such as its over-simplification and need to hide/remove useful things from the users, and its over-reliance on community-maintained extensions (which frequently break on GNOME version updates) to try to bring critical functionality back into the users’ hands. Its “rival”, KDE, has roughly the opposite approach - giving the users as many options as can fit on a settings page and giving them options for how they want their workflow to function.

    If you want the original GNOME 2 experience, there’s MATE. If you want GNOME 3 but in a traditional workflow style, there’s Cinnamon.