BasementParty [none/use name]

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Joined 2 years ago
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Cake day: February 9th, 2023

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  • The feeling of combat in newer Soulsborne games has never felt quite right to me.

    Take a look at weapon animation in DS1 vs Elden Ring. In DS1, the vast majority of the weapons had realistic animations. Only 2-3 weapons had you performing acrobatics beyond what a normal human could do. Sure there was magic and giant swords, but it felt grounded within a low-fantasy setting.

    In Elden Ring, the majority of weapons feel straight out of an anime. You zip around doing flashy moves as a standard attack. Spells also got significantly more flashy and absurd. The Tarnished feels closer to a demigod in their abilities than they do a human. I feel like this shift in feeling has kinda destroyed the whole “overcoming these challenges as a small insignificant dude” vibe because your guy is able to swing their sword like a shonen protagonist.

    I feel like the emotional heart of dark souls has been lost in order to create cool looking combat.