DFHack has some good commands for managing the clothing, but I think the base game should just have jobs queue up in the clothier shop automatically, potentially based on a fortress wide outfit. And yeah, worn items should basically disappear when replaced unless they can be shredded / melted into something usable.
DFHack has some good commands for managing the clothing, but I think the base game should just have jobs queue up in the clothier shop automatically, potentially based on a fortress wide outfit. And yeah, worn items should basically disappear when replaced unless they can be shredded / melted into something usable.
I think if the work orders menu would be searchable / sortable / filterable that would help a lot already