Starfield’s numbers have swollen in early access on streaming and gaming platforms - and the global release is yet to take place.
Starfield’s numbers have swollen in early access on streaming and gaming platforms - and the global release is yet to take place.
Shame. If people keep paying for “head start”, companies will keep selling them and making bank off FOMO.
On the plus side, plenty of guides getting created so I can start tomorrow without fear of fucking up my first character too badly.
I worry that this also has a rose tinted glasses effect on early user reviews. The only people leaving reviews for the first few days are going to be the people already invested enough to pay extra for early access, and they may be more willing to overlook issues with the game.
That’s precisely what I’m seeing with streams of the game. There’s so many bugs and just bizarre design decisions, especially with the opening hour or so, but the streamers then claim it’s a perfect game with no problems.
Can you give some examples? I’ve had 1 bug and it was a character rising into the sky. It was after like 10+ hours of play
A significant amount of the bugs do seem to be based on how long you’ve been playing and how far into the game you’ve gotten. The farther you get, the more bugs start appearing.
People have been reporting various bugs in a number of places. Here’s one example: https://www.reddit.com/r/Starfield/comments/168i21o/psa_major_bug_do_not_board_enemy_ships_to_capture/
And a bunch of people bringing up various things here: https://www.reddit.com/r/Starfield/comments/166vco5/starfield_bugsissues/
I wonder how long it takes for some of those people to transfer to a more embittered relationship with Bethesda over it? Assuming any of them have that “I’m staring at a title screen realizing I haven’t actually had fun playing the game in weeks but the dopamine loop of the ‘loot, kill, craft’ system had me deluded into thinking I was enjoying myself. Like a social media doom-scroller or something” moment.
As someone that doesn’t mind waiting, I appreciate all the people paying to beta test the games before I play them.
I too like to wait until people can tell me how i have to play the game.
You used to be able to literally brick your build (get to a point where it’s impossible to progress any further) in Bethesda games. I’m sure that’s changed now, but that paranoia lingers.
RPGs almost always need a little hint on what’s actually useful, this game doesn’t have respecting AFAIK and is obviously quite long.
I haven’t bought a triple a game on release in ten or fifteen years. For this one enough of my friends were already playing it for several days by the time I got it that it’s hard to see it as “early” (certainly not patient, either, but it’s fun to cheat on a diet now and then). And I’m really not finding it buggy particularly, no more than any non-aaa title would be shortly after launch. I hate to be overly kind to Bethesda but it’s really not worth the hate the net is leveling at it