It’s no secret that the bulk of AAA games market revenues come from in-game purchases , mostlyfrom live-service games. It’s also impossible to ignore that the live-service market is fiercely competitive....
I just happened to check a couple days ago and apparently I have about 135 in rocket League, but that’s pretty much it for real games, everything else I’ve played looks sub 50 hours. I think the longest I’ve stuck with a single-player game is 30 hours in mad max. I did play a ton of pubg mobile when I was younger, PC/console-less, and had more free time.
It’s not really the total hours that bothers me though, it’s the commitment, the games that demand x amount of hours from me before I get a conclusion to the story. I hop into rl whenever I feel and think “one more round…one more round…k I’ve had enough for today”. There’s no real demand on my time.
Now I’m sure there’s tons of holes in that logic, but this isn’t really a logical thing, I’m just trying to explain how I feel
I just happened to check a couple days ago and apparently I have about 135 in rocket League, but that’s pretty much it for real games, everything else I’ve played looks sub 50 hours. I think the longest I’ve stuck with a single-player game is 30 hours in mad max. I did play a ton of pubg mobile when I was younger, PC/console-less, and had more free time.
It’s not really the total hours that bothers me though, it’s the commitment, the games that demand x amount of hours from me before I get a conclusion to the story. I hop into rl whenever I feel and think “one more round…one more round…k I’ve had enough for today”. There’s no real demand on my time.
Now I’m sure there’s tons of holes in that logic, but this isn’t really a logical thing, I’m just trying to explain how I feel
I understand completely and there is no need to feel like you need to explain yourself! I was really just poking at you. 🙏