I have very limited background in programming. I quite want to develop the game myself, or with only minimal help. Is there one language that is better than others for game development, or is more versatile?
I have very limited background in programming. I quite want to develop the game myself, or with only minimal help. Is there one language that is better than others for game development, or is more versatile?
As someone who went from Unity to Godot, the contrast between “I have a small problem in Unity and so now I have to go on some website to ask them to please implement some feature/fix alongside thousands of other posters” and “I have a small problem in Godot, so let me open up the source code and change a single function to work the way I want/need it to” is like night and day.
You don’t need to change things about your engine often, but it’s really nice to be able to when you do.
Not only that, sharing that fix is just so trivial. No trying to coordinate “you need to download 13.1.7.6 RC2 from Unity’s main site”
Totally, and genuine fixes can be upstreamed and shared with literally everyone, too.