- cross-posted to:
- technology@beehaw.org
- cross-posted to:
- technology@beehaw.org
So…greed.
“Sadly, it wasn’t delivered well, but the need to make more money is still there.”
It’s even more entertaining: even though they made over $1 billion they’re losing money because of going into an aquisition spree.
In other words, greed and incompetence at the highest levels.
No wonder the genial idea of high level management (against the advice of other senior people) was imposition of a new crazy fee on something nobody charges for (installs) applicable to apps made and release with previous versions of the engine all so that they could then “waive” that very same fee that never existed before and was likely contractually invalid anyways for apps made under older ToS.
I wouldn’t at all be surprised if this little stunt has pretty much condemned Unity to second-league game engine status (if they’re lucky) at least for the next decade.
So, “CEO stock value pump and dump scam”. Again. As is tradition for CEOs in 2023.
I love how they blame Unity’s shortfall on acquisitions, but make no argument whatsoever that perhaps acquisitions should be more carefully considered with regard to the bottom line.
“Let the plebs pay for it!”
This reminds me, I hope a replacement to Parsec can happen, it’s been sitting stagnant since Unity bought it up.
Unity bought Parsec? Shit that’s not good
Yeah, I recently went to the Pasec website to change some account info and their frontpage is now all corpo bullshit
Ah shit, time to keep on the lookout for an alternative I like, even though I was happy with what I had.
That explains so much
Sunshine and moonlights not bad, but it leaves some things to be missed about parsec, though comes with more tweakabke configs
(mainly miss keyboard on the android app, easy login, untrusted device connecting, and stylus streaming)