The lead designer of The Elder Scrolls 5: Skyrim has discussed the difference in design philosophy between Bethesda games and Larian’s Baldur’s Gate 3.
Have you been able to try it? If a friend has a copy, or if you can rent/buy it and then return it, I would try it if you can.
I used to also be very against playing anything turn-based. I thought it was odd and unrealistic. In older games, that was definitely the case at times.
This game though, it draws you right in. You can be very creative with how you fight your enemies, and there is nearly always something new to discover. In my opinion, this game’s turn-based mode is more of a strategy game than it is a click and fight. I kind of love that about it.
I initially started playing on my girlfriend’s insistence, but sometimes I find it very difficult to put down.
I hope this doesn’t come off as pressuring you to play. I’m still kind of shocked I like a turn-based game now, to be honest. I thought that I would always dislike them.
Do you have an exemple of a turn-based game that lacks strategy? The closest that I can think of are the JRPGs, but even them have a bit of strategy IMHO. All turn-based games are strategy games in my opinion.
Have you been able to try it? If a friend has a copy, or if you can rent/buy it and then return it, I would try it if you can.
I used to also be very against playing anything turn-based. I thought it was odd and unrealistic. In older games, that was definitely the case at times.
This game though, it draws you right in. You can be very creative with how you fight your enemies, and there is nearly always something new to discover. In my opinion, this game’s turn-based mode is more of a strategy game than it is a click and fight. I kind of love that about it.
I initially started playing on my girlfriend’s insistence, but sometimes I find it very difficult to put down.
I hope this doesn’t come off as pressuring you to play. I’m still kind of shocked I like a turn-based game now, to be honest. I thought that I would always dislike them.
Do you have an exemple of a turn-based game that lacks strategy? The closest that I can think of are the JRPGs, but even them have a bit of strategy IMHO. All turn-based games are strategy games in my opinion.