The lead designer of The Elder Scrolls 5: Skyrim has discussed the difference in design philosophy between Bethesda games and Larian’s Baldur’s Gate 3.
It’s good in some ways. I was disappointed in the removal of attributes and how the equipment stats were kind of simplified and boring. The lack of proper stat scaling, since there’s no stats.
I was also sad to see spellmaking go.
There’s still plenty of good in it, don’t get me wrong.
It’s good in some ways. I was disappointed in the removal of attributes and how the equipment stats were kind of simplified and boring. The lack of proper stat scaling, since there’s no stats.
I was also sad to see spellmaking go.
There’s still plenty of good in it, don’t get me wrong.