The lead designer of The Elder Scrolls 5: Skyrim has discussed the difference in design philosophy between Bethesda games and Larian’s Baldur’s Gate 3.
My point was that Skyrim didn’t ruin RPGs because there still exists demand for RPGs and quality content. Without seminal games like Skyrim, you don’t get proper investment in games like BG3.
Without seminal games like Skyrim, you don’t get proper investment in games like BG3.
What are you even trying to say? BG3 wouldn’t exist without Skyrim? did you ever play Diablo 1 or 2? World Of Warcraft during Burning Crusade or Wrath Of The Lich King?
Skyrim didn’t bring anything new. Skyrim is just a drop in the ocean, with no impact on Baldur’s Gate 3, as there were tons of greater and more impactful games before that.
Now we’re talking about money? Do you have the slightest idea of how much of a cash cow WoW have been for Blizzard since 2004? In 2010 WoW had more than 10 millions subscribers. $100m a month, not counting the price of the expansion packs.
What about GTA? 400 millions copies sold.
Skyrim could have failed miserably, you’d still be able to play BG3 in is exact same form as today. Skyrim is no exception. As a matter of fact, Skyrim wouldn’t exist if it was not for previous successful games.
You named two games that are entirely different. Those two made their money on multiplayer. Skyrim is a single player RPG experience that encourages mods. Skyrim’s success as a single player experience enabled games like Dragon Age Inquisition and Witcher 3 and Divinity OS2 to get the funding they needed to become fully realized.
Are you saying none of the developers played Skyrim? Even if you’re designing to not be Skyrim, you’re still influenced by it.
Are you saying none of the Skyrim’s developers played Baldur’s Gate 1 and 2? Did you?
Did RPG game developers play an RPG before developing an RPG? Yes. That’s how influences work. I didn’t play BG1 or BG2 because I was a child.
So, what the point of your comment about Skyrim then ?
Maybe you should begin with that before saying Skyrim had any influence on BG3, don’t you think?
My point was that Skyrim didn’t ruin RPGs because there still exists demand for RPGs and quality content. Without seminal games like Skyrim, you don’t get proper investment in games like BG3.
What are you even trying to say? BG3 wouldn’t exist without Skyrim? did you ever play Diablo 1 or 2? World Of Warcraft during Burning Crusade or Wrath Of The Lich King?
Skyrim didn’t bring anything new. Skyrim is just a drop in the ocean, with no impact on Baldur’s Gate 3, as there were tons of greater and more impactful games before that.
In the form it is today? No. You don’t get $100M to develop the game if you don’t have previous titles selling 60M copies.
Now we’re talking about money? Do you have the slightest idea of how much of a cash cow WoW have been for Blizzard since 2004? In 2010 WoW had more than 10 millions subscribers. $100m a month, not counting the price of the expansion packs.
What about GTA? 400 millions copies sold.
Skyrim could have failed miserably, you’d still be able to play BG3 in is exact same form as today. Skyrim is no exception. As a matter of fact, Skyrim wouldn’t exist if it was not for previous successful games.
You are overly and pointlessly focused on Skyrim.
You named two games that are entirely different. Those two made their money on multiplayer. Skyrim is a single player RPG experience that encourages mods. Skyrim’s success as a single player experience enabled games like Dragon Age Inquisition and Witcher 3 and Divinity OS2 to get the funding they needed to become fully realized.