alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year agoStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comexternal-linkmessage-square43fedilinkarrow-up188arrow-down10
arrow-up188arrow-down1external-linkStop blaming teeth for Cities: Skylines 2 performance problems, say devswww.rockpapershotgun.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 1 year agomessage-square43fedilink
minus-squareTurboLag@lemmings.worldlinkfedilinkarrow-up1·1 year agoI think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
deleted by creator
I think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
deleted by creator