• neidu3@sh.itjust.worksM
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    8 days ago

    In case someone else is wondering: I did some research, and a dev confirmed that it’s Unreal Engine 5

      • neidu3@sh.itjust.worksM
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        8 days ago

        No idea, as I haven’t used unreal engine, but considering how the concept of scenes and actors don’t really make sense in a space game, at least on this scale, I think Rocketwerkz’ approach of building from scratch is at least an understandable approach. Especially when performance comes into play.