The Picard ManeuverM to Lemmy Shitpost@lemmy.world · 10 months agoIts most common use case is interrupting gamesstartrek.websiteimagemessage-square90fedilinkarrow-up1569arrow-down126
arrow-up1543arrow-down1imageIts most common use case is interrupting gamesstartrek.websiteThe Picard ManeuverM to Lemmy Shitpost@lemmy.world · 10 months agomessage-square90fedilink
minus-squareMooseBoys@lemmy.worldlinkfedilinkarrow-up6·edit-210 months agoThere’s also no reason for a game to inadvertently trigger it. All games should clear the SKF_HOTKEYACTIVE flag on launch to disable the feature trigger during gameplay. Unreal, Unity, and most other engines do this by default.
There’s also no reason for a game to inadvertently trigger it. All games should clear the
SKF_HOTKEYACTIVE
flag on launch to disable the feature trigger during gameplay. Unreal, Unity, and most other engines do this by default.