• fartsparkles@lemmy.world
    link
    fedilink
    arrow-up
    18
    arrow-down
    1
    ·
    18 days ago

    I assume it’s the way assets are packed/compressed to enable more efficient loading on HDDs, duplicating the same files multiple times and packing them in different combinations depending on the level or whatever being loaded to reduce seek time etc.

    It’s been a thing since CD-ROMs. Once SSDs are the norm, hopefully we’ll see games finally debloat themselves and store one copy of their files.

    • [deleted]@piefed.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      18 days ago

      HD2 was the reduction in asset duplication that you think it was. They found the impact on HDDs was far, far smaller than they expected.

    • ඞmir@lemmy.ml
      link
      fedilink
      arrow-up
      7
      ·
      18 days ago

      Then give me the option to unpack that game if I’m on a HDD and install the small version otherwise…?