I grabbed a copy of the 3rd ed Basic Set, but its a little intimidating haha.

Any recommendations for me to bring to a oneshot night to show why Gurps is neat?

  • delax@ttrpg.networkOP
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    1 year ago

    Thanks! There’s sometimes too many generic systems and its hard to focus on why use one over another (still wanna try Cortex, Genesis, Fate, etc). It been a busy weekend and haven’t had a chance to really sit and read through gurps rules yet.

    Is there a big difference between 4th and 3rd? I’m guessing it’s mostly revisions/tweaks?

    • mightbejackie@ttrpg.network
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      1 year ago
      • In 4e, attributes are priced more consistently than 3e. DX and IQ are always 20 points to upgrade by 1, and ST and HT are always 10.

      • 4e doesn’t have any kind of Random Characters.

      • In 4e, HP is based on ST and FP is based on HT, not the other way around.

      • In 4e, psionics is not skill-based and is relatively simpler.

      • 4e doesn’t have language skills; instead, languages are separate, and there are four levels (None, Broken, Accented, Native) rather than the full 3d range.

      • 4e Tech Levels are more consolidated and some things are different. As an example, modern day is TL8 (the digital age), rather than TL7.

      • 4e has more damage types than 3e.

      • Mental disadvantages in 4e use a ‘self-control roll’ instead of a Will roll.