This is a new 5th level character with free archetype, focused on thrown weapons and some debuffing, along with face skills.
Heritage is dark fields kitsune for the non-language-based intimidate and because it looks cool. Ancestry feats are Kitsune Lore and Myriad Forms.
We’re using the free archetype rule, so I took the rogue mc archetype for quick draw and eventually strong arm.
Attribute bonuses at 5th level are +2/4/2/0/0/4
Picked up a thrower’s bandolier, added a striking rune, then loaded it up with shuriken, hatchets, light hammers, and a starknife.
Wearing +1 leather armor
I’m planning to use bon mot and/or intimidation, along with exploit vulnerability, obviously. Using regalia and mirror implements. I also have scroll thaumaturgy and trick magic item (from magical misfit background) for backup versatility.
The mirror and the feather step feat should let me stay out of melee range, but within 20 feet, so I’m in the first range increment. Unless I need the mirror, I’ll generally be holding regalia in hand, for the aura and other passive boosts.
Can y’all see any mechanical/rules reason why this won’t work? Any advice to make it better? There’s a long backstory filled in and that does inform some of my choices, because it’s such a great (IMO) story.
I forgot about the interact action on bandoliers; I actually just picked it up for my magus so I can hold multiple bolas for tripping (in addition to a windlass bola), so I need to remember that when I get a chance to play that character again.