What do ya’ll think about it? I can’t wait! It looks incredible!

  • abraxas@lemmy.mlOPM
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    1 year ago

    I think you missed my point. Look at “omg, Perrin’s crush is bullshit” as an example (since it lets you stop taking this point personally). It is an extremely common (and inaccurate) take about the Wheel of Time show. There is nothing inherently racist/sexist about it, but there is one little other factoid. It comes from the whitecloak subreddit. So when you hear it, odds are really good that it comes directly or indirectly from that place. The best way to show that a thought isn’t original is to show that it is wrong in the same way a previous take was, because it virtually guarantees it is derivitive of that.

    That doesn’t mean everyone who says “Perrin’s Crush” is necessarily a whitecloak or drinking their kool aid. But then 2/3 of people evolve the “Perrin’s Crush” topic to “and Woke Rafe is immasculating men and putting gay sex everywhere!” You can understand why hearing 2 or 3 separate one of those hot takes might lead someone to clench their cheeks and wait for the (hopefully not) inevitable next step.

    In your geography argument, you DID some of that. The paths we’re seeing Rand+Mat take in the show work on a map of the Tar Valon area unless you get hyperliteral with the interpretation of roads despite the fact we know they left the roads in both canons. I have heard that exact argument at least a dozen times, and it is an incorrect take. I have trouble seeing how you would independently come up with the same incorrect take as them. Similarly, while the critique of the position of the Stone of Tear is valid, the critique of its elevation is NOT (and the original complaint I heard about it included the same invalid complaint).

    It’s not your FAULT if you hear a complaint and become convinced it’s valid and embrace it. I actually did that around the release date for a while until I really processed it. We humans are more derivative beings than we would like to admit. That’s why I said I was being charitable.

    I know the sourcing of some of your critiques, even if you think you came up with them yourself.

    And that’s where you stop being charitable.

    I disagree. I think you’re taking my point wrong. Let me put it this way. I thought Semhirage killed a certain famous character and thought it was my own idea for a while. It was wrong, for the wrong reasons, and my opinion was absolutely driven by the fact others had discussed it and (without my realization) it stuck in my head.

    Flipside, for a very short time in the early 90’s I thought Birgitte was the Daughter of the Nine Moons. I can guarantee I came up with that particular pile of manure on my own :)

    I’m not trying to say you’re a whitecloak. I was calling you on the increasing pettiness and inaccuracy of your critiques. That said, and in fairness, I do believe sheepstongue root is your own personal “Birgitte is the Do9M” and I would not have said what I said if it were the only thing I heard out of you.

    • cerevant@lemmy.world
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      1 year ago

      I get your derivative idea concept, but you also have to acknowledge that when a detail is obvious and pronounced, many people are going to independently notice it and come to the same conclusion independently.

      The paths we’re seeing Rand+Mat take in the show work on a map of the Tar Valon area unless you get hyperliteral with the interpretation of roads despite the fact we know they left the roads in both canons. I have heard that exact argument at least a dozen times, and it is an incorrect take.

      I’ve done a lot of retconning and mental gymnastics to justify changes to the show, and have defended even some of the most controversial changes. I can see trying to justify what you are seeing in these scenes, but stating flat out that they are correct with respect to geography is well…wrong^*. So yes, you tell me there are good reasons why they did this (dramatic effect, makes for a shorter transition from seeing the city to being in the city, etc), but don’t try to tell me they placed the mountain correctly.

      My issues with Tear are actually closer to your Birgitte situation - my head canon for the stone has always been a dome or mound shape, which I know is incorrect. Still, regardless of the fact that this sea-level structure is visible over the mountain tops, in what world are there mountains and canyons in a river delta, and how does a river delta - which by definition, empties into a sea or large lake - end up north of the port city? I’ve argued that sending Siuan on her way alone would have made more sense if she planned to go to the city and catch a riverboat to TV (Book canon indicates that someone in Tear would have gladly paid the fare just to get her out of there.) - but she headed north from a location clearly north of the city. Again, dramatic effect, pretty location, shows the grit of Siuan, etc. - but it just makes me scratch my head.

      These things are little fly bites on my enjoyment of the show. I’m not throwing my hands in the air and saying Rafe is a horrible person for ruining my cherished memories. And most importantly, my comments that spurred this conversation were arguing that the trailer looked like they were hitting on more of the details than they did in season 1. I think the show is getting better!

      And you know what - sometimes I’m wrong. And that’s why I come here (and to reddit previously) to debate these things. Maybe I’ll persuade someone of my point of view, or maybe I’ll get clarity on something that I missed. I really do appreciate that what I thought was an error was actually a solid canon reference. That’s cool - it makes me smile, and I’ll probably point it out to someone else next time I watch it.

      Let’s keep having civil conversations, and keep learning from each other.


      ^* I’m going to do my homework better this time, so here is the full analysis, without relying on any roads - it is clear to me that they went most of the way overland, not by road.

      S1E5, 7:55: Mat and Rand are on a path and see Dragonmount to the left. So far so good - they are likely coming from the south, but for the sake of completeness: to travel with Dragonmount on the left, they need to be traveling North while to the East of DM, traveling East while North of DM, traveling South while West of DM, or traveling West while South of DM.

      S1E5, 8:18: Mat and Rand stand at the top of a hill, seeing Tar Valon from either the North or the South, depending on which harbor is in the foreground. It is clear from the perspective of the shot that DM is further away northward (or southward) than TV. So, if they continue traveling in the direction of the bridges on the side of the river they are on, when they cross the bridge, DM will be to their right.

      Putting these two together: we can eliminate the possibility that they are traveling south while west of DM - that would put DM in the foreground TV in the background. We can also eliminate traveling West while south for the same reason. So they are either traveling north while east of DM, or traveling East while North of DM.

      Traveling North while east of DM is the logical case given where they are coming from, and it is also the path shown in the extras section of the Amazon Prime page.

      The obvious conclusion is that they are on the west side of the river, but are arriving north of TV - Northharbor is in the foreground. That puts DM on the wrong side of the river, and as you agree, this is obviously wrong.

      Since DM is west of TV, this would put them on the East side of the river Erinin. (slight road tangent here: This poses questions about why they would cross the major trade route north from Caemlyn to TV and continue east, and how did they got across the river north of Caemlyn. But let’s say they did because reasons, and are traveling north with refugees from Cairhien instead of with the merchants and travelers on the safer side of the river - you could definitely argue that the travelers we see on the road are refugees). If this is the perspective in the second shot above, then Southharbor is in the foreground, and DM is too far north - it is clearly south of TV on both the canon maps, and the Prime map. This is confirmed with the shot at 8:39, where the boys are entering TV from (in this scenario) Osenrein. From that perspective we’re looking at the south face of TV, with DM in the background - to the north. (I will concede that this analysis has swayed me to the possibility of the boys approaching from this angle, but it still has DM in the wrong place)

      You can’t have that POV if you are entering the city from either northern bridge: If you were entering from the north east (this is the traveling west on the north side of DM case), the position of DM is kind of ok, but the tower would be to the left, not the right (you can see in the 8:18 shot, the tower is roughly centered between all 6 bridges. If you are approaching from the north west, the mountain would be to your right, not on the other side of the island.

      So, even ignoring the story logic and logistics, there is absolutely no way to approach TV in such a way to get that view with TV and DM in their proper locations.

      • abraxas@lemmy.mlOPM
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        1 year ago

        EDIT: If you haven’t read this yet. WHICH map are you using? I’m leaning on the close-up map. See my removedfest after about how the maps have never agreed with each other about where the roads really are.

        To clarify, what you said was 8:18 appears to be 8:01-8:05 on my side. They’re standing on a hill, DM back-left. I know the angle/view is awkward, but remember from the map that Dragonmount is at 8 o’clock to Tar Valon with Southarbor being 6 o’clock… On the 8:01 hill video, it is ALSO at 8 o’clock to tar-valon. I can see an argument for bad camerawork and/or SFX and it seems more like as much as 10 o’clock, but that’s a stretch and 8 o’clock is clearly within the realm of possibility for that view.

        Remember, Tar Valon is not N/S. It is at a 10-20 degree angle to true-north. That puts them overlooking Osenbein.

        If you want to have anything to complain about, when I first mathed all this out months back against the haters, I discoverd an annoyance that the canon maps do not all agree as to where the roads come in, most notably Caemlyn Road. I DONT THINK THEY’RE ON CAEMLYN ROAD ANYWAY in the show, but some maps show it coming in from the south, but the Tar Valon map shows it coming in from the West. Does it matter to today’s chat? Probably not (except that Jordan is more off-canon than the show on consistency). But it annoys the hell out of me.

        EDIT: Missed your mention of the 8:39 (8:23 for me) shot. That’s the thing. It matches a view from Osenrein perfectly, more clearly than the previous shot. That’s a NW shot of Tar Valon, taken from SE to SSE, like somebody at Osenrein looking vaguely towards the tower (and then suddenly launching a Camera Drone…).

        I disagree with your take that the angles don’t work. They work really clearly from there for me. Again, maybe yhou could argue it wasn’t good enough SFX work and didn’t make the position of Dragonmount perfectly obvious… I just disagree that it IS wrong. I’m convinced they intended it to be in the right place. Disputing whether they were unclear is a different topic that’s harder for me to fight. Obviously they were at least somewhat unclear about the location of Dragonmount being correct or you wouldn’t be so convinced.

        My whole reply comes from the TV map, the scenes in question, and the zoomed in world map side-by-side.

        • cerevant@lemmy.world
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          1 year ago

          (My timestamps are from viewing the episode on the Prime website using the web interface)

          The best canon map I can put my hand on is this one. Even this map is a little confusing because TV is top down, while DM is shown in perspective. Also the scale of the island vs the size of DM is wrong.

          I’m having trouble following your clock orientation argument. If you are saying that when looking top down, Southharbor (in the foreground) is at 6 o’clock and Northharbor (not visible) is at 12, then the POV from the hill shot puts Dragonmount at 10 or 11 when it should be at 8. DM is only left of the tower in this shot because it is so far away and the viewing angle from 5 o’clock. If you had a POV from 3 o’clock, DM would be to your right when it should either be directly ahead or to the left (depending on the map you use and the orientation of the island).

          This is much less of a glaring error than if the boys are approaching from the west, so I’ll downgrade it to a nitpick if you assume there is a reason for them to be approaching TV from the east. I honestly can’t justify why they would have crossed the Tar Valon / Caemlyn road (it doesn’t have a name that I can find), then found a way to cross the river (where there are no crossings north of Aringill) rather than just turning north. Whoever made the “Character Journeys” map on the Prime extras page seems to have come to the same conclusion, because it does not show them crossing the river. Even if that were the writer’s intent (and I can see how it wouldn’t add to the story to explain why they did all that) the only justification for them doing so would be to set up this shot. It is these kinds of cinematography driven decisions that seem to be behind some (of what I’d consider to be) odd choices.

          • abraxas@lemmy.mlOPM
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            1 year ago

            Here we are. This is the Tar Valon map, taken off the page of a book. https://aidanmoher.com/blog/wp-content/uploads/2011/12/y1tR8.gif (make-pretend NSFW if you know what I mean)

            On that map, Dragonmount is at approximately 8 o’clock due to the fact that North is the upper-right on the map… It’s hard to pin because Dragonmount is massive and looms in the background.

            And I’m saying that there is an ARGUMENT that Dragonmount is closer to 10 (I wouldn’t say anywhere near 11, and I misspoke if I did) because of the particular angle… but I think it is an accurate reprsentation of what a massive mountain at 8 o’clock would look like. The “Hill View” however seems to have a slightly horrific lend effect like someone overusing a cheap fish-eye. That’s the reason I think the position is slightly distorted there. That’s what I meant by “bad vfx”. The latter view overlooking Osenrein, however, I think is a perfect representation plain-and-simple.

            I honestly can’t justify why they would have crossed the Tar Valon / Caemlyn road (it doesn’t have a name that I can find),

            I’m a bit rusty on some of the road names. I thought it was stilled called “The Caemlyn Road”, but now I’m second-guessing myself on that. My reasoning however is that the Road directly connecting Caemlyn and Tar Valon is a massive thoroughfare, and despite there being about 100 people or so on it, the tiny 1-foot-wide dirt path we see around the 7:01 mark in S1E5 is absolutely not that.

            Look at your map, though. I swear (but can’t cite) there were formally a few small connecting roads between the road from Caemlyn and the Cairhien Road (the latter is correctly named). But the “why?”. They were avoiding big roads by (and after) the Grinwell Farm. And remember, they aren’t coming directly from Caemlyn anymore, despite coming from Andor.

            You want an Easter Egg? I keep going back-and-forth about this one, whether it was intentional. Look at THIS map You might recognize the town closest to where that shot must have been taken. My estimate of the town closest to the spot the “Hill Overlook” picture was taken? Just a small off-the-grid no-named town called Dumai’s Wells. As we all know, subtly hinting at Dumai’s Wells couldn’t possibly be an attempt to pander at the most hardcore of us.

            And those ARE the families of Easter Eggs we’re being consistently given by the showrunners who knew they had a hard uphill battle to fight.

            …and while I agree about odd choices, there are very few even readers who are going to fault the show terribly from the angle they arrived that aren’t already faulting the show for Tar Valon replacing Caemlyn.

            • cerevant@lemmy.world
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              1 year ago

              but I think it is an accurate reprsentation of what a massive mountain at 8 o’clock would look like

              I guess this is where we have to agree to disagree. To me there is no way that mountain is below 9 o’clock. I can’t see how to argue this further without a 3d model, and I don’t have the graphic chops for that.

              I thought it was stilled called “The Caemlyn Road”, but now I’m second-guessing myself on that.

              Interesting that the name “Caemlyn Road” only appears in TEotW with respect to the east-west thoroughfare of Andor. It is never mentioned again.

              My reasoning however is that the Road directly connecting Caemlyn and Tar Valon is a massive thoroughfare, and despite there being about 100 people or so on it, the tiny 1-foot-wide dirt path we see around the 7:01 mark in S1E5 is absolutely not that.

              Agreed, and I noted earlier that I could buy that the people on the road were refugees from Cairhien.

              Look at your map, though. I swear (but can’t cite) there were formally a few small connecting roads between the road from Caemlyn and the Cairhien Road (the latter is correctly named).

              I’m having trouble finding a reference, but I’m fairly certain that there is no crossing of the Erinin between Aringill and Tar Valon. (The wonder girls mention there being no crossings of the Alguena with the maidens in TDR, but oddly they don’t actually mention how they got across the Erinin) They might have been able to catch a barge or swim across, but why? Without some explanation for that, it is natural for anyone watching (and looking at Amazon’s own supplements) that Mat and Rand approached TV from the west - regardless of the director’s intent.