Have they changed the way they compressed assets on PC?
They essentially took the same algorithm used by the PS5 and recreated it in software for the PC - but on the PS5 it’s hardware accelerated, and on the PC it was straight up hammering the CPU. For the Deck, this would mean a total disaster.
Have they changed the way they compressed assets on PC?
They essentially took the same algorithm used by the PS5 and recreated it in software for the PC - but on the PS5 it’s hardware accelerated, and on the PC it was straight up hammering the CPU. For the Deck, this would mean a total disaster.
If that’s fixed I’m willing to give it a try!