Oh yes, my friends, we’re gonna be shapeshifting. Here’s a quick (and almost certainly incomplete) list of new features for Path of Exile 2.

  • Six new character classes, along with the six from PoE 1 for 12 total (Sorceress, Monk, Huntress, Mercenary, Warrior, Druid)
  • New ascendancies, with three for each class
  • A revamped skill gem system where the links are in the gems themselves, not tied to equipment
  • Tons of new skills, including shapeshifting (bear, wolf, cat) and giant comets
  • Meta gems, which are gems that can have other gems socketed into them (think things like cast on crit or spell totem)
  • New weapon types, like spear and crossbow that have their own skills
  • A six act story campaign set 20 years after the death of Kitava
  • A new map-based endgame
  • A dodge roll for everyone that doesn’t require a gem link, with the ability to dodge-cancel abilities
  • Changes to crafting and the economy, including changes to the way chaos orbs work and the introduction of gold as a currency
  • Over 100 new bosses to battle, each with unique mechanics
  • SCB@lemmy.world
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    1 year ago

    By far the best thing about PoE 2, which doesn’t seem to be getting as much focus, is the radical change in combat.

    PoE is a great concept but all combat in PoE 1 eventually devolves into “1 button build that explodes the entire screen” and that’s fun for like, a day or two once you hit that point.

    Excited to see what PoE 2 brings.