In a surprising twist to the long-debated topic of video game violence, a recent study suggests that playing violent video games might actually decrease stress hormones in some players. Contrary to popular belief, the study found no increase in aggressive tendencies, indicating a more complex relationship between video game content and player responses than previously thought. The findings have been published in the scientific journal Physiology & Behavior.

For years, the impact of violent video games on behavior has been a contentious subject. Past research has often pointed towards a potential increase in aggression and stress among players of these games. This belief has fueled ongoing debates among parents, educators, and policymakers regarding the suitability of such games for young audiences. Motivated by these discussions and inconsistencies in previous findings, researchers embarked on a new study to explore the physiological and psychological effects of violent video games more comprehensively.

    • Arkaelus@lemmy.world
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      8 months ago

      Would add Darktide here from a gameplay perspective. The melee in that one is… chef’s kiss.

      From pretty much all other perspectives… it’s a TenCent game, so I’m really conflicted.

        • Arkaelus@lemmy.world
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          8 months ago

          Agreed, the team’s talent and passion shine through, it’s a really satisfying FPS, engaging team-based comp stomper, and damned solid 40k ‘mood’ game (not a slight toward the design, quite the opposite!) Soundtrack’s kickass, too!

          I’d say TenCent made itself felt in the monetisation, especially in prioritising it over basically every other secondary mechanic from the start. Feels like all of that effort would have helped build more of this good game, y’know?