Edit: I just realized you’re not the guy I replied to before. Points still stand, but they’re a little less relevant.
I completed Doom Eternal on nightmare too, at least in my case I just enjoy the gameplay elements of doom significantly more than gameplay elements of soulslikes. They’re fundamentally different kinds of difficulty.
But we can probably agree to disagree. Video games are preferences first and foremost. Different individuals like different ones, and that’s not only ok, but should be encouraged
They are fundamentally different games, Doom is all about movement and target prioritization while fromsoft games are focused on one-on-one fights that you die in 3 hits and your movement is very slow even on a light character.
That is true if you look at mechanics. I was referring more to the actual gameplay loop and linearity of gameplay, which is very similar between the two.
Nah. Soulslikes are imo awful to play. There’s really nothing fun about them to me. There’s plenty of people who enjoy them, but they’re not a universally fun experience. I’d slam my balls in a door before needing to complete a soulslike. They’re not fun to me, and that’s completely fine
You’re only missing out if you enjoy soulslikes. If you don’t, you’re just going to be miserable
I would argue that someone who completed Doom on nightmare is somewhat into the masochism of the soulslike experience
Edit: I just realized you’re not the guy I replied to before. Points still stand, but they’re a little less relevant.
I completed Doom Eternal on nightmare too, at least in my case I just enjoy the gameplay elements of doom significantly more than gameplay elements of soulslikes. They’re fundamentally different kinds of difficulty.
But we can probably agree to disagree. Video games are preferences first and foremost. Different individuals like different ones, and that’s not only ok, but should be encouraged
They are fundamentally different games, Doom is all about movement and target prioritization while fromsoft games are focused on one-on-one fights that you die in 3 hits and your movement is very slow even on a light character.
That is true if you look at mechanics. I was referring more to the actual gameplay loop and linearity of gameplay, which is very similar between the two.
I’ve subtracted some words from your comment to make it more accurate:
“You’re missing out if you don’t enjoy soulslikes.”
Nah. Soulslikes are imo awful to play. There’s really nothing fun about them to me. There’s plenty of people who enjoy them, but they’re not a universally fun experience. I’d slam my balls in a door before needing to complete a soulslike. They’re not fun to me, and that’s completely fine