Larian’s Swen Vincke posted a tweet yesterday showing the game hitting 500,000 concurrent players, making it the third most played game on all of Steam He said that he told IT to only expect 100,000 concurrents at max.
I don’t hear much talk of the optimization but the simple fact this is running great on a wide range of devices says a lot of the engineering prowess of the studio. Its amazing how well this game is runningnon my five year old machine. I know thats not too old but some new games make my cooling loop hot and this one doesn’t even make my components work that hard.
Seems like the pre release was more demanding/less optimized. Running Fedora 38 and proton. Combined with the Vulkan option it’s been fantastic. And I think this weird glitch I was having two nights ago has already been patched ʘ‿ʘ
Specs: ryzen 5 1400, 16g ram, and a Radeon 5500xt. I had bumped a few options down on ultra, shadows to medium, and fog medium. Didn’t need to, but it’s helped without any noticeable graphic difference.
Now if we could just let our friends drop-in and out so I don’t have to keeo a separate save/character for them. I played with one yesterday and their character was stuck in my active party after they left.
Honestly I’m not surprised, it looks like something out of the mid 2000s. That’s not to say something bad about it. Graphics don’t make a good game on their own.
I don’t hear much talk of the optimization but the simple fact this is running great on a wide range of devices says a lot of the engineering prowess of the studio. Its amazing how well this game is runningnon my five year old machine. I know thats not too old but some new games make my cooling loop hot and this one doesn’t even make my components work that hard.
Seems like the pre release was more demanding/less optimized. Running Fedora 38 and proton. Combined with the Vulkan option it’s been fantastic. And I think this weird glitch I was having two nights ago has already been patched ʘ‿ʘ
Specs: ryzen 5 1400, 16g ram, and a Radeon 5500xt. I had bumped a few options down on ultra, shadows to medium, and fog medium. Didn’t need to, but it’s helped without any noticeable graphic difference.
Now if we could just let our friends drop-in and out so I don’t have to keeo a separate save/character for them. I played with one yesterday and their character was stuck in my active party after they left.
Honestly I’m not surprised, it looks like something out of the mid 2000s. That’s not to say something bad about it. Graphics don’t make a good game on their own.
Wtf is this? Have you seen the in-engine character expressions? Shit looks phenomenal.