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I wish they‘d stuck with what USUM did visually but in higher res and obviously with more eye candy. Neither the hardware nor the studio seemed to be ready for full 3D Pokemon.
The hardware is more than ready, there is no way in hell that 3D Pokemon would need more hardware power than Monster Hunter Rise or any Xenoblade game did. Monster Hunter Rise even had a horde mode of all things, using models that are way more complex than any Pokemon.
I wish they‘d stuck with what USUM did visually but in higher res and obviously with more eye candy. Neither the hardware nor the studio seemed to be ready for full 3D Pokemon.
The hardware is more than ready, there is no way in hell that 3D Pokemon would need more hardware power than Monster Hunter Rise or any Xenoblade game did. Monster Hunter Rise even had a horde mode of all things, using models that are way more complex than any Pokemon.