It causes a bunch of weird controller errors, such as when a controller disconnects (or if the deck goes to sleep), it can’t reconnect again.
Just let it use the default version (which I believe should be Proton Hotfix, or whatever Valve decides it should be since BG3 is an AAA headliner, they’ll want this to work)
All reports I’ve read say it works great on the steam deck. And if there’s one dev you should support by buying a game full price, it’s definitely a dev that doesn’t have shitty microtransactions
The game is fun, but I would definitely not say that it runs great. It’s runs at a bare minimum 30fps with low/medium settings and dips below 30. The FSR implementation is awful and basically unusable - it blurs your character beyond recognition. I have to use the Deck’s frame limiter and FSR to get it to run decently. The game is not well optimized.
But as I said, the game is cool. Worth a play if you like rpgs.
To be fair, it’s not the type of game that requires high framerates to play.
I mean, it’s not a visual novel. It has action, cutscenes. I’d say 30fps is bare minimum for me.
What settings are good for BG3? I just got it and am wondering how best to tweak it
That’s disappointing. Haven’t tested it on the deck yet as I’m waiting for new screen to arrive. It runs great on my moderate gaming PC with a 6600xt. Runs at 1080p ultra and hovers between 100 and 120fps. Usually closer to 120.
Moderate gaming PC? My PC can’t even hit a consistent 60FPS at the lowest settings! But all the upgrade parts seem expensive…
Yeah, I agree. I want this game to be a success because of that stance. Such a breath of fresh air.
I guess the question is…can my life support going on a Baldurs Gate 3 binge right now, lol. Because that’s 95% for sure what will happen if I load it up on the deck.