Based on one of the greatest video game series of all time, Fallout is the story of haves and have-nots in a world in which there’s almost nothing left to ha...
Honestly the Brotherhood is fine (if not their portrayal) given that they were in all the Interplay games as well. And the plot of Tactics was specifically about them expanding eastwards. The Enclave existing after Fallout 2 is complete bullshit, though.
If anyone wants a concrete example of the rebuilding point, Shady Sands is a podunk middle of nowhere village that is likely the first place you’ll visit outside of Vault 13 in FO1. It consists of purpose-built houses that are nicer than anything in FO3 despite the latter taking place more than a century later. By FO2 it is a fully-fledged city that seems like a genuinely pleasant place to live, and that’s still decades before FO3.
Honestly the Brotherhood is fine (if not their portrayal) given that they were in all the Interplay games as well. And the plot of Tactics was specifically about them expanding eastwards. The Enclave existing after Fallout 2 is complete bullshit, though.
If anyone wants a concrete example of the rebuilding point, Shady Sands is a podunk middle of nowhere village that is likely the first place you’ll visit outside of Vault 13 in FO1. It consists of purpose-built houses that are nicer than anything in FO3 despite the latter taking place more than a century later. By FO2 it is a fully-fledged city that seems like a genuinely pleasant place to live, and that’s still decades before FO3.