Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1744arrow-down14file-textcross-posted to: technology@lemmit.onlinepcgaming@lemmy.cagamedev@programming.dev
arrow-up1740arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 7 months agomessage-square45fedilinkfile-textcross-posted to: technology@lemmit.onlinepcgaming@lemmy.cagamedev@programming.dev
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squarepycorax@lemmy.worldlinkfedilinkEnglisharrow-up20arrow-down3·7 months agoConsidering Epic is funding Godot iirc, I’m sure they’re more than happy with their competitor shooting themselves in the foot.
minus-squaredtrain@lemmy.worldlinkfedilinkEnglisharrow-up9·edit-27 months agoNo mention of Epic in Godot’s transparency report.
minus-squarepycorax@lemmy.worldlinkfedilinkEnglisharrow-up7·7 months agoOh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
Considering Epic is funding Godot iirc, I’m sure they’re more than happy with their competitor shooting themselves in the foot.
No mention of Epic in Godot’s transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.