My question is mostly for games available on Steam that you would still prefer to play on Switch. I imagine performance should be better on the deck for native/proton games, but there might be something else I am missing.
My question is mostly for games available on Steam that you would still prefer to play on Switch. I imagine performance should be better on the deck for native/proton games, but there might be something else I am missing.
Local multiplayer games and Switch exclusives.
Switch is the my best option for local multiplayer games because I don’t want to explain what a steam deck is or how I got Mario Kart to run on it. Everyone at the party knows what a switch is and you can easily round up a few drunk friends (nerds or casuals) to play some kart or smash just by showing people you brought one. :)
Why do they need to know what it is though? My deck works great for local because I dont need 4 of the same type of controller. Everyone gets a random one and we’re off
Would anyone even care if you just start up the game?
Trying to get Kirby Air Ride to acknowledge all four controllers on Steam Deck for split screen is a goddamn nightmare.
But the switch doesn’t have Kirby Air Ride at all, sooo one point for the Steam deck there?
Why local multiplayer? Wouldn’t the more powerful Steam Deck generally handle that better?
I can just dock the Switch and connect 4 controllers, 2 of them already part of the system itself. For Steam Deck, the Dock would be a separate purchase and connecting 4 controllers more complicated than on the Switch.
For what it’s worth, Valve has written a steam input driver for joy-cons! You can connect them over Bluetooth! …but they’re still joy-cons, so their wireless range is really bad. You basically need direct line of sight.
Depending on the game, Steam Deck makes connecting multiple controllers a massive pain. Switch you press one button and they’re connected.
It would if it had the necessary firmware. It doesn’t support Ad Hoc connections.
This is pretty much it for me too.