I haven’t played any Baldur’s Gate games before but I’ve heard so much about this game that I’m going to buy it.

However, before I start, I always wonder about this: some games allow you to unlock any weapon at some point in the game, and if you miss one in some quest you can always go back. If you accidentally sell one you can buy it back or forge a new one again, or have it respawn. If you want some other class you can switch later.

Other games are not like that, and if you screw up or aren’t aware of [full in the blank] then you can’t unlock something.

What’s the story with BG3? Do I need to be careful and plan before going on missions?

  • Donebrach@lemmy.world
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    1 year ago

    If you’re confused about what this game is like, look up some lets plays of Divinity Original Sin or Divinity Original Sin: II. Stylistically the game are of a kind, only difference is the Divinity series is using its own RPG rules to govern the combat and dialog options where BG3 is using an adaptation of DnD 5e game rules. The reason i say check out the intellectual predecessors to this game is to not spoil any actual content in BG3.

    If you watch those games be played and they seem fun to you, you’ll love BG3, if it seems foreign and confusing and not fun, then don’t play BG3–or pick up DoS and DoS:II on sale if you want to wet your beak on the type of games these are.

    • Hairyblue@kbin.social
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      1 year ago

      I think the Divinity games are great and very well crafted. But Larian went to the next level by adding these awesome cinematics to the game in Baldur’s Gate 3 that were missing in the Divinity game. I remember playing Divinity 2 and there would be this great voice acted scene with a lot of weight, but you would be looking down on your character and other actors. Larian fixed this with fantastic cinematics that let you see the faces and emotion of the scene. Just awesome work.