Linux gamer, retired aviator, profanity enthusiast

  • 22 Posts
  • 2.96K Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • I want you to imagine the following scenario:

    The RIAA: “Internet file sharing of mp3s is eating into our profits. Government, we want you to ban the Rio Volt SP250 mp3 player.”

    The Government: “Yes, banning only that specific make and model of mp3 player and none of the rest of Rio’s product catalog, or any mp3 players manufactured by any other brand, will completely and permanently address this scourge of copyright infringement. Consider it done.”

    That’s you! That’s how DUMB you sound!

    –GLaDOS.

    Here’s what happens when you ban a firearm by name: manufacturers change some extremely minor detail, change the model number, and keep selling it. The Tec-9 open bolt machine pistol was used in a few school shootings in the 90’s, most prominently the Columbine massacre. California banned the gun by name in state law. The manufacturer responded by moving the sling ring from one side of the gun to the other and calling it the Tec-DC9, with “DC” standing for “Designed for California.”

    It’s not an engineering problem. Banning individual makes and models is how you solve (or at least end) an engineering problem. This is a culture problem.




  • I think there are two eras that have some overlap:

    1. Microsoft developed new versions of Windows to be more compelling by adding features, capabilities, new hardware compatibility, etc. I think this was the main era they were in from the inception of Windows to somewehere in the XP-Vista-7 era, and fully ended a couple years into Win 10.

    2. Microsoft developed new versions of Windows mainly as spyware to extract data from and about users to exploit themselves or sell to other parties. I believe this started late in the Win 7 era and really took off mid-Win 10 and is continuing to escalate.

    Note: I don’t think they ever really cared about their users needs or wants, because their main business strategy has always been elimination of competition as much as the law would allow. No one asked for the caramel pepperoni milkshake that was Win 8’s half desktop half tablet UI, they incorrectly thought they could horn in on the iPad market if they half assed it just enough. Most of Win 10’s history has been “Microsoft is going all in on [trendy bullshit]!” 6 months later “Microsoft is ripping out all support for [trendy bullshit].” Their inferior voice assistant, 3D, AR, AI, all this stupid crap no one wants. Microsoft’s attempts at anticipating what users want in a computer platform began and ended with Microsoft Bob.


  • It isn’t the only instance where it does that; it also happens in several other places like most shops and minigame houses, the barn at Lon Lon Ranch, Dampe’s shack and most house interiors, including Link’s House, the very first location in the game. Castle Town is the largest and most prominent, and you easily spend the most time there, so you notice it there more. Some of the locations I mentioned aren’t required and you might completely miss them, but not Castle Town.


  • Blame the Brits for changing it to Lara in the first place.

    If I understand the progression they went through designing Tomb Raider’s protagonist, Core Design started off with “Let’s make a game called Tomb Raider, it’s about exploring ancient ruins and collecting relics and artifacts.” So they designed the player character as a man with a whip and a hat and then said “Blimey that’s Indiana Jones, we can’t do that or Spielberg will sue our bollocks off.” And someone said “Hey there’s an idea, let’s make the character female.”

    So they came up with a feisty Latin American woman named Laura Cruz. But depending on whose telling the story, either they couldn’t find a voice actress that could do a reasonable Latina accent in Derby England, or the publisher wanted a “more UK friendly” read whiter name, so they changed it to Laura Croft. But for some crumpet-related reason they thought Americans wouldn’t be able to pronounce “Laura” thinking it an uncommon name over here (it isn’t, we’ve got lots of Lauras), so they changed it to “Lara” which is genuinely unknown over here.

    So then a bunch of things happened at once:

    • People don’t actually read every single letter in a word, whcih is why yuo cna raed tihs jsut fnie, so the word “Lara” was perceived as the word “Laura” subconsciously.
    • People hearing the name “Lara” spoken aloud aren’t familiar with it, found the closest to it in their memory, which is Laura, and went with that.
    • “Lara” pronounced somewhere between “LAAH-ruh” and “LAY-rah” is unwieldy to say in many American accents so many people spoke it aloud as “LAHR-uh” or “LORE-uh” which are very close or identical to how we pronounce “Laura,” further compounding the above point.
    • Apple and Google don’t know what the fuck they’re on about either and their phone’s autocorrect feature changes it to Laura without them noticing.

  • Incorrect, at least in DK64’s case.

    Donkey Kong 64 was intended to run on the stock N64. There are no features in the game designed to require more than 4MB of RAM. But, they found a game-breaking bug that would crash the system, it seemed to be a memory leak, and they couldn’t identify and fix it. So at great expense they shipped every copy of the game with an Expansion Pak, and then tried to turn lemons into lemonade by playing that up in marketing, “You have to upgrade the system just to play it!”

    Compare DK64 to Banjo Kazooie and tell me why one game needs a RAM expansion and the other doesn’t. Compare DK64 to Conker’s Bad Fur Day and tell me which of the two requires twice as much RAM to run.

    Majora’s Mask did require the Expansion Pak, not really for higher poly models but to have more entities or enemies on screen at once, to enable longer draw distances, and to allow for frame buffer effects like the blurring and such. It allowed for the frame buffer effects (all the blurring and swirling it does during mask transitions etc.) plus it allowed them to have longer draw distances and more NPCs/enemies on screen at once without resorting to that pre-rendered mounted swivel cam thing they did in Ocarina of Time in Castle Town.