This is incredible.
Athena Crisis is an example of how to build a high-quality video game using only JavaScript, React, and CSS. By open-sourcing Athena Crisis, we are following through on our commitment to open source our core technology and help push the Web forward as a game development platform.
I absolutely love browser-based gaming. But there’s not a lot of resources to learn how to build anything advanced beyond the casual games. After a while, every browser game migrates to a “real” game engine. Which makes sense. But doesn’t help push web games.
After a while, every browser game migrates to a “real” game engine.
Godot and Unreal can export to html5
That’s what I mean. The exported code isn’t readable or something that can be modifiable by web developers.
In the perfect world, you’re not using a game engine to export web games. You’re building directly using web languages.
In a more perfect world C++ is the web language
For your use, check out rpg paper maker - it uses js
The single-player campaign, multiplayer, art, music, and content are not open source.
https://github.com/nkzw-tech/athena-crisis
So cool though.
wow. I love the open source approach.