At least Wahtzee managed to kind of fix it by putting the SRD under a Creative Commons license, disallowing their future selves to pull the same bullshit again. I’ll still use that one site that has all the tools for 5e, but I’m not gonna jump to a different system like video game devs are
I can’t speak for the MTG folks, though, and I understand they have their own grievances with the company. Something about hiring the literal actual real life Pinkertons to harass someone who reviewed their cards
My biggest problem is a Magic player is the fact that this company makes so much fucking money selling cardboard, and they can’t even be fucked to make foils that don’t curl the second you pull them out of a pack. They managed it 20 years ago, but nope, too fucking difficult nowadays I guess
I seem to remember my foils curling pretty immediately 20 years ago too…
Edit: this comment has been making me feel so old all day
I didn’t play back then but I have foil armadillo cloaks from Invasion that are still pristine, yet the ones I opened in the LOTR set are curling
God, I bought a collector booster of unfinity and they are so horribly curved there’s no way I can play with any of the cards
As someone who jumped to pf2 I’m glad I got the push. I think there’s still plenty of room for 5e, but I hear clusterfuck things about 6e
Can we get Reddit in there too?
It deserves it. So many are competing for last place lately.
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With the proliferation of game subscriptions, I can understand the thought process behind unity wanting to figure out how to charge devs using a metric that wasn’t tied to game purchases. They are still bastard coated bastards with bastard filling, just maybe not so crazy
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What? We trusted WotC?
Back in the early 90’s…
Wasn’t it TSR then?
@boeman@lemmy.world WOTC bought TSR in 97, but they were technically still around and involved.
TSR owned D&D at the time, but WOTC was a thing. They started Magic in '93, bought TSR in the late 90s, then sold to Hasbro just before '00.
Not that any of that matters.