I was pleasantly surprised by the new Jagged Alliance 3 release last week. It really flew under the radar, but I’m glad I snagged it because it’s been really great so far.

I did run out of cash on the first island, so I treated that as a trial run. Every situation feels fresh, and the RPG elements seem more fleshed out than the new XCOM games.

I’m really liking how open-ended it seems; it reminds me a little bit of the original 2 Fallout games. I’m hoping for a PVP dlc or mod in the future, because (perhaps an unpopular opinion) Deadly Games was my favorite entry in the series; I played against my brothers all the time when I was a kid.

  • Khorgor666@feddit.de
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    1 year ago

    i played the original and 2, and i love what they did with 3. JA always had a clumsiness to it, but the new one is very nicely streamlined and i usually get the results that i want from my mercenaries. How did you run out of money on tutorial island?? Too many Mercs? Just pick Mouse, a doc, a mechanic and Fidel and liberate everything except the fortress. I try to play as a good guy, but having Fidel in my team makes it hard, that funny psycho. In the end of the Island you should have enough AKs, Rifles and SMGs for the whole Team, scrap what you dont need, i started the main land with a nice plus and long running contracts

    • Zombiepirate@lemmy.worldOP
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      1 year ago

      I ran out of money by spending too long doing everything on the island before securing a mine on the mainland. I was only $500 or so in the hole, but you can’t charter a boat without cash.

      On my second start, I ran to the closest mine possible to make sure I wouldn’t get stranded again.