one engame with 7 pieces remaining is solved provided you can memorize 549 exact moves that forces a checkmate, but there is a rule that you must capture a piece or move a pawn once every 50 moves or else it’s a draw.
the other issue is that to solve for a perfect game you need to calculate every possible decision tree. It is easier to map every single atom in every star system currently detectable by any means from the Earth than it is to map every chess move.
19 TB is not that big anymore. For a company that buys storage systems, the more standard amount of useable space is going to be closer to a PB per system.
I think standard openings will get more and more moves added to them, but even at the highest level of chess there are still many valid openings, and many valid responses to each of those openings. Then, even after playing those “known openings”, it very quickly ceases to be solved.
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one of the issues with solving chess is that
one engame with 7 pieces remaining is solved provided you can memorize 549 exact moves that forces a checkmate, but there is a rule that you must capture a piece or move a pawn once every 50 moves or else it’s a draw.
the other issue is that to solve for a perfect game you need to calculate every possible decision tree. It is easier to map every single atom in every star system currently detectable by any means from the Earth than it is to map every chess move.
I read that supercomputers can solve any 7-pieces-remaining chess game, but they need a ~19TB database in order to do so.
19 TB is not that big anymore. For a company that buys storage systems, the more standard amount of useable space is going to be closer to a PB per system.
I think standard openings will get more and more moves added to them, but even at the highest level of chess there are still many valid openings, and many valid responses to each of those openings. Then, even after playing those “known openings”, it very quickly ceases to be solved.