• The Picard ManeuverOPM
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    8 months ago

    Oh yeah, it all started with the arcades. There was a whole culture attached to it, and they were very popular.

    I think it’s fascinating to learn about how the developers figured out how to do things back then, the limitations, scaling/distribution, and then the rapid arms race between customers and devs to make games harder and harder to beat. There was an excellent documentary about this on Netflix a few years ago, but I can’t remember the name off the top of my head.