Outer Wilds changed my life then Tunic changed it again

Edit: Game Recommendations by the people in the comments:

  • Disco Elysium - @Sibbo@sopuli.xyz
  • Kingdom Come Deliverance - @McFarius@lemmy.world
  • Fez - @TestFactor@lemmy.world, @Glaive0@beehaw.org, @clearleaf@lemmy.world
  • I Was a Teenage Exocolonist - @alltheweird@lemmy.tf
  • Noita - @Goodman@discuss.tchncs.de, @yjr4df0708@lemmy.ml, @Crow_of_Minerva@feddit.it
  • The Witness - @Suppoze@beehaw.org
  • Lingo - @dexa_scantron@lemmy.world
  • Bad End Theater - @Exocrinous@lemm.ee
  • Celeste - @tkk13909@sopuli.xyz
  • Fear & Hunger - @RIP_Cheems@lemmy.world
  • minit - @naevaTheRat@lemmy.dbzer0.com
  • The Forgotten City - @naevaTheRat@lemmy.dbzer0.com, @Rai@lemmy.dbzer0.com, @terrifyingtuba@lemmy.world
  • Deathloop - @tills13@lemmy.world
  • The Soulsborne games - @Philharmonic3@lemmy.world
  • Void Stranger - @clearleaf@lemmy.world
  • Baba Is You - @clearleaf@lemmy.world
  • Roguelikes as a genre - @Piemanding@sh.itjust.works
  • The Long Dark - @rbos@lemmy.ca
  • Who’s Lila? - @Crow_of_Minerva@feddit.it
  • Cultist Simulator - @Frogodendron@beehaw.org
  • Sorcery! - @Frogodendron@beehaw.org

And some game recommendations by me to add on to the post:

  • Taiji
    • A 2D puzzle game where you slowly unravel how to solve each different element of the puzzles, eventually culminating in a massive puzzle gauntlet. Basically identical in concept and execution to The Witness, but still very much its own unique and fun game.
  • The Golden Idol
    • A puzzle game where each level you must examine a scene to figure out exactly what happened, eventually piecing together the full story over several levels. Don’t let the art style put you off, it’s an incredibly well done game. Most similar to Return of the Obra Dinn in concept.
  • Stories: The Path of Destinies
    • an action RPG with a branching choice-driven storyline, but not every story has a happy ending… You’ll piece together the true story over multiple playthroughs and eventually find the one true path. It wasn’t a particularly life-changing game but it was still a lot of fun and worth checking out if it sounds interesting!
  • Daxtron2
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    4 months ago

    I don’t think that’s what they meant. More like where the game doesn’t hold your hand or suddenly give you knowledge of things that you don’t learn through playing. Like in outer wilds where the game really gives you almost nothing to direct you at first, you have to learn what’s happening and how to progress. But once you know it, you could technically finish the whole game in only a few minutes as it’s entirely deterministic and won’t gate you from content just because you didn’t do an arbitrary condition to reach it.