flamingos-cant (hopepunk arc)@feddit.uk to Microblog Memes@lemmy.worldEnglish · 1 year agoPlease, UI designersfeddit.ukimagemessage-square169linkfedilinkarrow-up11.18Karrow-down125file-text
arrow-up11.15Karrow-down1imagePlease, UI designersfeddit.ukflamingos-cant (hopepunk arc)@feddit.uk to Microblog Memes@lemmy.worldEnglish · 1 year agomessage-square169linkfedilinkfile-text
minus-squareLucidNightmare@lemm.eelinkfedilinkEnglisharrow-up6·1 year agoMy favorite with Oblivion and similar games is, that’s a neat spell name, but what do the effects DO?!
minus-squareandros_rex@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoMorrowind’s Xbox manual was literally wrong about multiple spell effects lol
minus-squareLiz@midwest.sociallinkfedilinkEnglisharrow-up1·1 year agoThe Rollercoaster Tycoon manual made up game mechanics that didn’t exist.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·1 year agoI’ve played the old silver box DnD games from 1988 and 1989. The magic effects were listed in the clue book instead of the manual. Talk about purposefully asshole design
minus-squareCaptain Aggravated@sh.itjust.worksBannedlinkfedilinkEnglisharrow-up4·edit-26 months agoRemoved by mod
My favorite with Oblivion and similar games is, that’s a neat spell name, but what do the effects DO?!
Morrowind’s Xbox manual was literally wrong about multiple spell effects lol
The Rollercoaster Tycoon manual made up game mechanics that didn’t exist.
I’ve played the old silver box DnD games from 1988 and 1989. The magic effects were listed in the clue book instead of the manual. Talk about purposefully asshole design
Removed by mod