• tmyakal@infosec.pub
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      19 days ago

      This was my first thought. If what we’ve been getting out of Bethesda is the good stuff, I’m afraid for what comes next.

      • shartgargle@lemmy.zip
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        18 days ago

        Evolution. If you can’t keep up, you die out. Maybe this isn’t the worst case scenario.

    • Random Dent@lemmy.ml
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      17 days ago

      Yeah it’s pretty much a meme at this point that Bethesda games are unplayable at launch. Presumably the next step is adding AI slop into the mix or something like that.

      • DdCno1@beehaw.org
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        17 days ago

        I played Oblivion, Skyrim, Fallout 4 and Starfield at or very shortly after launch. You are exaggerating to a ridiculous degree. None of them were even remotely unplayable - and there has also been a significant increase in quality with each title. Each of them was more stable and had fewer glitches and game-breaking bugs than the previous title at launch.

  • Asafum@lemmy.world
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    19 days ago

    C-suite staff: what do you mean? They’re just meat tools. One tool is the same as any other tool. See this is why I make the big bucks. I am have much smart brain.

    • Echo Dot@feddit.uk
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      18 days ago

      Let’s make the next game just micro transactions and take out the game part.

  • Vespair@lemmy.zip
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    19 days ago

    Greed.

    Don’t call them “budget cuts” when they’re performed by entirely profitable companies. Call it what it is, rampant greed.

    • sj_zero@lotide.fbxl.net
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      18 days ago

      If you make lots of money and save a lot, and your roommate is unemployed and spends tons of money, your apartment might be profitable, but yes ur roommate still needs to balance their budget.

      Allegedly, Minecraft has been subsidizing the entire Microsoft games division. If that’s actually the case, the question becomes: why? If the game studios aren’t profitable except one, isn’t it greedy to expect Minecraft’s studio to keep paying for them?

      Don’t get me wrong: I do think there’s a greed problem here on Microsoft’s part, but it isn’t trying to get unprofitable subsidiaries to become profitable. It’s the fact that Microsoft bought half the games industry hoping to get massive pricing power by owning many of the best game franchises of all time so they could get us all to rent their library through xbox game pass. The fact that it’s failing is unfortunately good on the balance of things.

      In that sense, the greed worth attacking isn’t the hard times of layoffs when they fail, it’s the attempt to leverage game libraries to get us hooked on game subscriptions. That they failed and are now in a bad way is horrible for devs in the short term, bad for gamers in the short term, but ultimately is better for everyone when game subscription stays a niche.

      Microsoft already started jamming the price up, if we ended up with a few megacorps renting libraries out to us that’s exactly where things were headed.

      • darkangelazuarl@lemmy.world
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        18 days ago

        Maybe Microsoft shouldn’t have bought all those game studios that “weren’t profitable”. These game studios aren’t just property IPs they are the devs that make the games. Bethesda and any other studio Microsoft owns is dead.

  • shartgargle@lemmy.zip
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    19 days ago

    Maybe they should have thought about that instead of (poorly) porting the same 2 games to every electronic device on earth. Or selling out to Microsoft.

  • Echo Dot@feddit.uk
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    18 days ago

    Do we clap?

    I’m sorry but Bethesda and quality don’t belong in the same sentence unless there is another word in that as well. Such as “lack”

    • chiliedogg@lemmy.world
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      18 days ago

      Elder Scrolls and Fallout games have been buggy messes since forever, but that doesn’t mean the games didn’t have positive qualities. Morrowind, Oblivion, Skyrim, and Fallout 3/New Vegas were technical dogs, but we waded through the bugs because the underlying games were great.

  • HostilePasta@lemmy.ml
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    17 days ago

    Good. Maybe the Creation Engine can finally die instead of having another sloppy coat of paint put on.