Games that I put in this category: The first spyro game (not sure about the later ones, havent played) and A Link Between Worlds are both very fun and rewarding to complete and never feel like a chore to do so.

One game that is very much NOT in this category, as is often said, is DK64 lol. But everyone says that. I’ve also heard people say Super Mario Oddessy is fun to beat but not fun to complete, same with BOTW because of the Koroks. People usually say this about SM Sunshine as well but I dont really mind it in this game.

Sidenote complain about the world: Sandbox games combined with my autistic obsessive compulsive need for completionism lead to me playing them with very frusterating habits lmao. No Man’s Sky is the worst for me. I LOVE that game but god the respawning ROCKS ruin the experiance kind of. If the rocks stayed gone, I could use them to gradually explore the worlds I’m on in a completiony way. (Even knowing that like even a single planet is kind of impossible to fully explore let alone the entire fucking universe lol). But I cant!!!

Sorry I need to shove that rant into everything. Completionist mindset also limits me with games like Terraria, Minecraft, and Starbound as well but not as badly because I at least can keep track of exploration in those (Or just dig deep pits in minecraft as I enjoy doing to waste time while I watch streams lol).

I also get myself caught in absurd goals that NOONE expects you to do and the game doesnt keep track of (no achievemnt for it or anything) sometimes like doing all coin runs in Mario 64 or marrying, seeing the 14 star event, and then divorcing every spouse in Stardew Valley lol. (I acutally havent started the second thing but it is sort of in my head as a goal).

This turned into a general rant about how my completionism effects me lmao but anyway thoughts.

  • lorty@lemmygrad.ml
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    2 days ago

    All three Dark Souls have very easy 100% achievements that boil down to seeing everything in the game more so than completing difficult challenges. There are one or two that are, admittedly, annoying. But it’s not something stupid like “Finish the game in 10 hours!” or “kill every boss while staying level 1”.

    There are recognitions for finishing a playthrough without dying or using a bonfire in DS2, but that’s for the crazy people. And aren’t achievements in the traditional sense.

  • T34_69 [none/use name]@hexbear.net
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    4 days ago

    Fallout 1 and 2

    If you go around to all the settlements helping people, you get a different and better outcome for each of those places during the ending sequence of the game. Not sure what that looks like if you go around committing evil, cuz evil playthroughs are whack

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      4 days ago

      Evil playthroughs in games with writing strong enough for you to care do suck, but the very completionist in me that Ive been talking about drives me to experiance everything a game has to offer lol

    • QuietCupcake [any, they/them]@hexbear.net
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      3 days ago

      I felt extremely accomplished madeline-smug when I finished the main story of the game with enough strawberries to get the 2nd best ending. badeline-heh So I planned to see if I could go back and get 'em all, and also work my way through the daunting b-sides. madeline-stare But when I found out there were still even far more difficult c-sides madeline-shock I am sad to admit, I kinda gave up hope of ever truly completing the game. madeline-scared

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      3 days ago

      Checked out the Steam Summer sale only to be quiet shocked I didnt already own Celeste lol. I havent played it on anything to be clear, Im just used to big names like that laready being in my library because Im addicted to collecting on steam.

  • carpoftruth [any, any]@hexbear.net
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    4 days ago

    Hades and Hades 2 have fun extra goals after you start consistently beating runs, but not so many that it takes a staggering amount of time or skill to seal the deal. 32 heat/vows are hard but not wickedly so. Chatting with the gods is consistently interesting as there is a lot of conversations to unlock.

    Baldurs gate 2 and it’s expansions are a lot of fun if you don’t mind the dated game style. Exploring every nook and cranny in the game makes you far more powerful than if you just go through the main quest line. There is a lot of content and interesting stuff to see in that one.

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      4 days ago

      there is a lot of conversations to unlock.

      Unlocking conversations is my favorite type of completionism! I’ve been meaning to try Hades.

      Like when I was a kid I’d play JPRGs but run from battles so I could get to the next town and just talk to people and that was like one line of dialog each! I love talking to people in games always have. So that sounds fun.

  • NoYouLogOff [he/him]@hexbear.net
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    4 days ago

    I’m growing to really enjoy appreciate the Soulslike approach to items and exploration rewards. I may never use 99% the items, but I want all of them because the descriptions are cool and it’s always fun to get something unique. This is all reliant on stuff also being interesting, which the Souls games have managed for me at least.

  • magi [she/her, they/them]@hexbear.net
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    3 days ago

    This is a tough one for me. I used to platinum games on ps4 for fun but after I moved back to pc gaming I don’t really go for achievements.
    I tend to enjoy beating games in general. Especially harder games or at least games that are more obtuse and such. Going back to beat jrpgs on the nes and other emulation I’ve had a load of fun with. I also enjoy the grind which a lot of people tend to dislike I tend to 100% if I feel it is well implemented and doesnt feel like a chore then i’ll go for it. Circle of the moon I 100% in recent memory. Several playthroughs to get the 100℅ depends on the game tbh.

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      3 days ago

      Oh I’ve played a fair amount of SDV on multiplayer with friends. I do want to do a completionist run at some point on my own to do perfection. Though it bothers me that theres no in game modless way to see all the spouses 14 heart events :( . Ill probably be adding the polyamory mod just so I can do that. (or doing it hardway and marrying and then divorcing all of them just for the meaningless bragging rights lol)

  • emeralddawn45@discuss.tchncs.de
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    3 days ago

    God of war (PC) was the last one that I 100% and horizon zero dawn before that. Both were rewarding and didn’t feel like a slog. I used to want to 100% everything also, but I’ve gradually moved to only doing as much completionist stuff as I can before i beat the main story. I’ll delay doing main quests until I’ve finished everything else up to a point but if it starts feeling like a chore then I go back to the story and once that’s done I’m usually over the game for a while.

  • Beaver [he/him]@hexbear.net
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    3 days ago

    While Mario Odyssey is a little tedious to 100%, the other Mario games are awesome for that. The secret levels and puzzles are usually the most interesting and challenging.

    The other mainline 3D Mario games have 120 stars is a classic “easy” 100% to get. The Mario 3D Land games and New Super Mario Bros games usually have explicit stats on each level about how many secrets you’ve missed. Mario 3 and Mario World have more esoteric secrets, but everything is telegraphed if you pay attention to the levels.

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      3 days ago

      I’ve heard that the Sunshine 100% is a bit tedious but I think I could manage it. Unfortunately with 64 I set up an arbitrarily difficult goal for myself of all coining every level lol. Not just the 100 coin star thats obvious, getin every unique coin. Thats the way my silly brain works.

  • DrSteveBrule@mander.xyz
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    3 days ago

    I’m not really an achievement hunter, but I did 100% Spiderman and Sunset Overdrive just because they were fun enough for me to want to do everything the games offered. Traveling around the map in both of those games is just so much fun.

  • Absolute@lemmygrad.ml
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    3 days ago

    If you liked A Link Between Worlds then Zelda: Majora’s Mask would be a good pick I’d say. Fantastic game with excellent atmosphere that still holds up today, and it is heavily weighted towards side quests and stuff in the overworld rather than dungeons like other Zelda games. The game runs on a time based system so each character has a unique schedule, and while it is not necessary completing every character’s side stories is very rewarding.

    Second pick since you liked Spyro would be A Hat in Time. It’s a level based 3D platformer with adorable characters and cell shaded graphics. It’s pretty short and not overly stuffed with collectibles. I think its maybe the only game I have ever gotten 100% achievements on because it’s so cute and fun to play, while not suffering from issues say DK64 has of having just too much stuff to collect.

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      3 days ago

      When I played Majora’s Mask as a kid, my slow ploding exploration style in games made the 3 day system difficult for me, but I think I could handle it today so I might set up an attempt to replay it soon. Im decently familiar with the Mask related sidequests because of PBG’s collection series of those, but the dungeons are still mostly a mystery to me!

      I’ve definitly been meaning to play A Hat in Time and the fact that its fun to 100% is good to know.

      • Absolute@lemmygrad.ml
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        3 days ago

        Totally get what you mean I struggled with it as a kid for the same reason. I never even played it properly until it came out on the Wii virtual console. I’d say its the type of game that is totally worth playing with a walkthrough just so you don’t miss stuff, which also makes the time aspect pretty trivial. Not sure what your stance is on playing games with guides but I like it for the sort of game where it is easy to miss stuff, but I’m also not the sort that likes to replay games typically.

        Cannot recommend A Hat in Time enough for any 3D platformer or overall cute game fans its just fantastic. Probably the only kickstarter sorta thing I have paid for and been super happy with.

  • buckykat [none/use name]@hexbear.net
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    4 days ago

    Far Cry 3 is one of the only games I ever got to the end of and wanted more, so I went to the options and reset all the enemy bases so I could knife hunt them again.

    Most games I play though don’t really have game conditions I would even regard as “end” or “complete,” or if they do I ignore them, like the rocket in Rimworld or Factorio. In Minecraft my self-appointed win condition is typically using whatever modpack I’m playing to make all materials completely infinite and post scarcity rather than exploration. I kinda resent when a modpack forces too much exploration, honestly.

    • autismdragon [he/him, comrade/them]@hexbear.netOP
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      4 days ago

      Yeah I tend to cheat for post-scarcity with Minecraft these days too so I can just dig and/or build (but Im not good enough of a builder to build really). Or when I did multiplayer servers I let other people build the farms and do the end exploration.

      • buckykat [none/use name]@hexbear.net
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        4 days ago

        I don’t mean that I cheat for postscarcity, I mean that my main form of gameplay is to build vast caverns full of inscrutable blocks of machinery which generate infinite quantities of every item in the pack and grumble when I realize that one part of the block of machinery I need to build requires going to the end, or start editing config files if I realize that the modpack is arranged such that I would have to go to the end twice. I also always play with mobgriefing off and never play vanilla.

        • autismdragon [he/him, comrade/them]@hexbear.netOP
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          4 days ago

          I almost always play vanilla lol havent messed with more than just QOL mods personally but I do agree with mobgriefing off (but with mods so villagers can still farm preferably) and I also always do keepinv. I hate losing my shit lol. Autistically unacceptable for me lol.

          • buckykat [none/use name]@hexbear.net
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            4 days ago

            Last time I played minecraft vanilla was before 1.0. I exclusively play elaborate tech modpacks now. Most big modpacks at this point seem to have a gravestone mod that keeps all your shit in a block instead of spreading it over the ground and a map mod that marks your death point so it’s easy to collect again. Makes it low friction enough that I haven’t felt the need to completely disable dropping items on death.